![]() | GDICreateRoundedRectanglePath 方法 (Rectangle, Int32, Boolean, Boolean, Boolean, Boolean, Int32) |
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <summary> 文档]
命名空间: SweetUI
public static GraphicsPath CreateRoundedRectanglePath( this Rectangle rect, int radius, bool cornerLeftTop = true, bool cornerRightTop = true, bool cornerRightBottom = true, bool cornerLeftBottom = true, int lineSize = 1 )
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <param name="rect"/> 文档]
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <param name="radius"/> 文档]
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <param name="cornerLeftTop"/> 文档]
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <param name="cornerRightTop"/> 文档]
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <param name="cornerRightBottom"/> 文档]
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <param name="cornerLeftBottom"/> 文档]
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <param name="lineSize"/> 文档]
[缺少 "M:SweetUI.GDI.CreateRoundedRectanglePath(System.Drawing.Rectangle,System.Int32,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Int32)" 的 <returns> 文档]